Studying the Effectiveness of Games as an Extracurricular Activity in a Higher Education Programming Course

  1. Arias-Herguedas, S.
  2. Pisabarro-Marron, A.
  3. Vivaracho-Pascual, C.
  4. Ortega-Arranz, A.
  5. Jiménez, L.I.
Journal:
Computer Applications in Engineering Education

ISSN: 1099-0542,  1061-3773

Year of publication: 2024

Volume: 33

Issue: 2

Type: Article

DOI: 10.1002/CAE.70000 GOOGLE SCHOLAR HANDLE: https://hdl.handle.net/10324/76287