A system for gamifying ubiquitous learning situations supported by multiple technologies

  1. Ortega-Arranz, A.
  2. Muñoz-Cristóbal, J.A.
  3. Martinez-Monés, A.
  4. Bote-Lorenzo, M.L.
  5. Asensio-Pérez, J.I.
Book Series:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

ISSN: 1611-3349 0302-9743

ISBN: 9783319395821

Year of publication: 2016

Volume: 9684

Pages: 439-440

Type: Conference paper