Applying gamification in a parallel programming course

  1. Fresno, J.
  2. Ortega-Arranz, A.
  3. Ortega-Arranz, H.
  4. Gonzalez-Escribano, A.
  5. Llanos, D.R.
Livre:
Gamification-Based E-Learning Strategies for Computer Programming Education

ISBN: 9781522510345

Année de publication: 2016

Pages: 108-130

Type: Chapitre d'ouvrage

DOI: 10.4018/978-1-5225-1034-5.CH006 GOOGLE SCHOLAR