DAVINIA
HERNANDEZ LEO
Investigadora en el periodo 2004-2007
Javier
Melero Gallardo
Publicaciones en las que colabora con Javier Melero Gallardo (18)
2017
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Design and Implementation of Location-Based Learning Games: Four Case Studies with QuesTInSitu: The Game
IEEE Transactions on Emerging Topics in Computing, Vol. 5, Núm. 1, pp. 84-94
2015
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Group-based mobile learning: Do group size and sharing mobile devices matter?
Computers in Human Behavior, Vol. 44, pp. 377-385
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How was the activity? A visualization support for a case of location-based learning design
British Journal of Educational Technology, Vol. 46, Núm. 2, pp. 317-329
2014
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A model for the design of puzzle-based games including virtual and physical objects
Educational Technology and Society, Vol. 17, Núm. 3, pp. 192-207
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Being able to accommodate activity's formal purposes as a critical factor when designing for 'location-based learning games' at scale
CEUR Workshop Proceedings
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Teachers can be involved in the design of location-based learning games: The use of the puzzle board metaphor
CSEDU 2014 - Proceedings of the 6th International Conference on Computer Supported Education
2013
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Puzzle-based games as a metaphor for designing in Situ learning activities
7th European Conference on Games Based Learning, ECGBL 2013
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Transforming the campus into a digitally augmented learning space using etiquetAR
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2012
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A review of constructivist learning methods with supporting tooling in ict higher education: Defining different types of scaffolding
Journal of Universal Computer Science, Vol. 18, Núm. 16, pp. 2334-2360
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Comparing the effects on students' behavior of two hint techniques embedded in a digital game-based learning tool
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
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Considerations for the design of mini-games integrating hints for puzzle solving ICT-related concepts
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
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SOS: Orchestrating collaborative activities across digital and physical spaces using wearable signaling devices
Journal of Universal Computer Science, Vol. 18, Núm. 15, pp. 2165-2186
2011
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A review of scaffolding approaches in game-based learning environments
Proceedings of the European Conference on Games-based Learning
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Orchestration signals in the classroom: Managing the jigsaw collaborative learning flow
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Towards the support of scaffolding in customizable puzzle-based learning games
Proceedings - 2011 International Conference on Computational Science and Its Applications, ICCSA 2011
2009
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An approach for visually supporting the creation of Personal Development Plans
Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009
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Enhancing computer assisted assessment using rubrics in a QTI editor
Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009
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Improving the usability of an approach for visually supporting the creation of personal
Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009