Publicaciones en las que colabora con Javier Melero Gallardo (18)

2017

  1. Design and Implementation of Location-Based Learning Games: Four Case Studies with QuesTInSitu: The Game

    IEEE Transactions on Emerging Topics in Computing, Vol. 5, Núm. 1, pp. 84-94

2015

  1. Group-based mobile learning: Do group size and sharing mobile devices matter?

    Computers in Human Behavior, Vol. 44, pp. 377-385

  2. How was the activity? A visualization support for a case of location-based learning design

    British Journal of Educational Technology, Vol. 46, Núm. 2, pp. 317-329

2013

  1. Puzzle-based games as a metaphor for designing in Situ learning activities

    7th European Conference on Games Based Learning, ECGBL 2013

  2. Transforming the campus into a digitally augmented learning space using etiquetAR

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2012

  1. A review of constructivist learning methods with supporting tooling in ict higher education: Defining different types of scaffolding

    Journal of Universal Computer Science, Vol. 18, Núm. 16, pp. 2334-2360

  2. Comparing the effects on students' behavior of two hint techniques embedded in a digital game-based learning tool

    Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

  3. Considerations for the design of mini-games integrating hints for puzzle solving ICT-related concepts

    Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

  4. SOS: Orchestrating collaborative activities across digital and physical spaces using wearable signaling devices

    Journal of Universal Computer Science, Vol. 18, Núm. 15, pp. 2165-2186

2011

  1. A review of scaffolding approaches in game-based learning environments

    Proceedings of the European Conference on Games-based Learning

  2. Orchestration signals in the classroom: Managing the jigsaw collaborative learning flow

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Towards the support of scaffolding in customizable puzzle-based learning games

    Proceedings - 2011 International Conference on Computational Science and Its Applications, ICCSA 2011

2009

  1. An approach for visually supporting the creation of Personal Development Plans

    Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009

  2. Enhancing computer assisted assessment using rubrics in a QTI editor

    Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009

  3. Improving the usability of an approach for visually supporting the creation of personal

    Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009