Publicaciones en las que colabora con CESAR GONZALEZ FERRERAS (41)

2022

  1. PRAUTOCAL corpus: a corpus for the study of Down syndrome prosodic aspects

    Language Resources and Evaluation, Vol. 56, Núm. 1, pp. 191-224

2017

  1. Automatic assessment of non-native prosody by measuring distances on prosodic label sequences

    Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH

  2. Engaging Adolescents with Down Syndrome in an Educational Video Game

    International Journal of Human-Computer Interaction, Vol. 33, Núm. 9, pp. 693-712

  3. Evaluating the Efficiency of Synthetic Voice for Providing Corrective Feedback in a Pronunciation Training Tool Based on Minimal Pairs

    7th ISCA Workshop on Speech and Language Technology in Education, SLaTE 2017

  4. Identifying characteristic prosodic patterns through the analysis of the information of Sp_ToBI label sequences

    Computer Speech and Language, Vol. 45, pp. 39-57

2016

  1. Acoustic analysis of anomalous use of prosodic features in a corpus of people with intellectual disability

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Evaluating different non-native pronunciation scoring metrics with the Japanese speakers of the SAMPLE corpus

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Exploratory use of automatic prosodic labels for the evaluation of Japanese speakers of L2 spanish

    Proceedings of the International Conference on Speech Prosody

  4. Improving L2 production with a gamified computer-assisted pronunciation training tool, TipTopTalk!

    Iberspeech: "IX Jornadas en Tecnologías del Habla" y "V Iberian Sltech Workshop"

  5. Measuring pronunciation improvement in users of CAPT tool TipTopTalk!

    Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH

  6. On the use of a serious game for recording a speech corpus of people with intellectual disabilities

    Proceedings of the 10th International Conference on Language Resources and Evaluation, LREC 2016

  7. The magic stone: A video game to improve communication skills of people with intellectual disabilities

    Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH