Publicaciones en las que colabora con MIGUEL LUIS BOTE LORENZO (11)

2022

  1. GamiTool: Supporting Instructors in the Gamification of MOOCs

    IEEE Access, Vol. 10, pp. 131965-131979

2017

  1. From Low-Scale to Collaborative, Gamified and Massive-Scale Courses: Redesigning a MOOC

    Digital Education: Out to the World and Back to the Campus: 5th European MOOCs Stakeholders Summit, EMOOCs 2017, Madrid, Spain, May 22-26, 2017, Proceedings (Springer Suiza), pp. 77-87

  2. From low-scale to collaborative, gamified and massive-scale courses: Redesigning a MOOC

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Gamifying collaborative activities in MOOCs

    CEUR Workshop Proceedings

  4. How gamification is being implemented in MOOCs? A systematic literature review

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2016

  1. A system for gamifying ubiquitous learning situations supported by multiple technologies

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Factores Influyentes en la Gestión de Grupos Virtuales en Cursos de Escala Masiva y Variable

    XVIII Simposio Internacional de Informática Educativa, SIIE 2016 (Ediciones Universidad de Salamanca), pp. 45-50

  3. Influential factors for managing virtual groups in massive and variable scale courses

    2016 International Symposium on Computers in Education, SIIE 2016: Learning Analytics Technologies