ALEJANDRO
ORTEGA ARRANZ
PROFESOR AYUDANTE DOCTOR
2025
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Configuring and Monitoring Students' Interactions with Generative AI Tools: Supporting Teacher Autonomy
15th International Conference on Learning Analytics and Knowledge, LAK 2025
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Designing human-centered learning analytics and artificial intelligence in education solutions: a systematic literature review
Behaviour and Information Technology, Vol. 44, Núm. 5, pp. 1071-1098
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Designing human-centered learning analytics and artificial intelligence in education solutions: a systematic literature review
Behaviour and Information Technology, Vol. 44, Núm. 5, pp. 1071-1098
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Exploring Human-Centered Learning Analytics / Artificial Intelligence Tools for Educational Purposes
Zenodo
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Preface
CEUR Workshop Proceedings
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e-FeeD4Mi: human-centred design of personalised and contextualised feedback in MOOCs
Behaviour and Information Technology, Vol. 44, Núm. 5, pp. 1053-1070
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e-FeeD4Mi: human-centred design of personalised and contextualised feedback in MOOCs
Behaviour and Information Technology, Vol. 44, Núm. 5, pp. 1053-1070
2024
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Collaborative activities in hybrid learning environments: Exploring teacher orchestration load and students’ perceptions
Computers and Education, Vol. 219
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Correction to: Video Analytics in Digital Learning Environments: Exploring Student Behaviour Across Different Learning Contexts (Technology, Knowledge and Learning, (2024), 29, 4, (1877-1905), 10.1007/s10758-023-09680-8)
Technology, Knowledge and Learning
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Proceedings of the 16th International Conference on Computer Supported Education - (Volume 1)
International Conference on Computer Supported Education, CSEDU - Proceedings
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Roles of Learning Design Tools in Scaffolding Teacher Participation and Learning in Research Practice Partnerships
Computer-Supported Collaborative Learning Conference, CSCL
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Studying the Effectiveness of Games as an Extracurricular Activity in a Higher Education Programming Course
Computer Applications in Engineering Education, Vol. 33, Núm. 2
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Unveiling the Role of Learning Design on Feedback in MOOCs
Computer-Supported Collaborative Learning Conference, CSCL
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Video Analytics in Digital Learning Environments: Exploring Student Behaviour Across Different Learning Contexts
Technology, Knowledge and Learning, Vol. 29, Núm. 4, pp. 1877-1905
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Videojuegos para el aprendizaje de programación: sus características y preferencias de los estudiantes
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 43-50
2023
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Aprendizaje colaborativo en entornos híbridos: dos casos en Interacción Persona-Ordenador
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 8, pp. 97-104
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GamiSpace: una plataforma de juegos abierta y configurable con soporte para analíticas
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 8, pp. 225-232
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Implementing a data-driven framework for measuring digital readiness across European universities
EPiC Series in Computing
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UNLOCK THE FEEDBACK POTENTIAL: Scaling Effective Teacher-Led Interventions in Massive Educational Contexts
Innovating Assessment and Feedback Design in Teacher Education: Transforming Practice (Taylor and Francis), pp. 1-19
2022
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GamiTool: Supporting Instructors in the Gamification of MOOCs
IEEE Access, Vol. 10, pp. 131965-131979